Rigging
Inverse kinematics (IK) lets you pose a character by moving the end of a limb instead of rotating every joint by hand.
Rig the parts, then pose them on the frame. You can still draw and swap parts while the rig is in the scene.
Inverse kinematics (IK) lets you pose a character by moving the end of a limb instead of rotating every joint by hand.
Rig the parts, then pose them on the frame. You can still draw and swap parts while the rig is in the scene.